About
I'm a Game Designer with 4 years of experience in the role, and 7 years experience in the gaming industry as a whole.
My first professional Game Design role lead to the creation of a massively successful title - Disney Dreamlight Valley. It was a very fun project fueled by the passion of many fellow cozy game lovers like myself.
Presently I've jumped into the Indie Gaming world to work at Thunder Lotus on a new unnannounced title created by the team responsible for Spiritfarer.
My hobbies feed into my work in a variety of ways, and I strive to expand my horizons to keep life - and subsequently the things I design - interesting. Whether it's reading, writing, illustrating, or planning my next TTRPG session, creating experiences is always at the heart of what I love to do.